Merry Christmas Phalanx 4.0.0 Release Candidate 1

Phalanx Visual Chat
version 4.0.0 Release Candidate 1

Merry Christmas! Hope you enjoy our present to you. We bring you the first release candidate of Phalanx that is out of the beta stages. We hope you enjoy the additional features of iptscrae and authoring support along with an over all improved client.

Thank you for the continued support. We hope everyone has a happy holidays.

Here’s a list of what’s new since 3.9.6:

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August 19th 2005
* ———————————————————–Prop generators (don/doff prop, setprops)
* Addlooseprops (chess/checkers)
* Chatstr modification (surfs up)
* Gotoroom (non-‘passage’ doors)
* ON ENTER
* ON SELECT
* ON OUTCHAT
* ON INCHAT
* Added Dupe for Propbag
* Propbag checkerboard optional
* themes now powered by GDI+ (bmp,gif,jpg,png)

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September 2nd 2005
———————————————————–
* Paint commands
* Spot-state commands
* ON SIGNON
* Scripted animations should work,
* Quite a few games work, all types of prop gens now work (that have been tested).
* Instead of the Palace / {atom list} to execute scripts via the chatbox, in Phalanx this has been implemented as ~ipt (atomlist}.

———————————————————–
September 30th 2005
———————————————————–
* Added “Denied by Server” protocol, “rrEs”, “sErr”
* Fixed Door Trans to match Palace door Trans
* Fixed “Spot location” protocol “sLoc”, “coLs” moving bug, this would crash if door id > nbr doors or random doors to move around

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